| Rubik's 3x3 game is indeed the most popular in Indonesia compared to other types of Rubik's game. But do you know how to play Rubik's 3x3 the right way?
Playing Rubik's Cube is indeed effective for filling spare time and reducing stress due to work. In addition, this game also sharpens the brain to be able to finish it well.
This game was originally created by Erno Rubik, a sculptor and professor of architecture in Hungary. The game was first introduced to the audience in 1980.
The creator of this game created the Rubik's Cube with the aim that players learn not to give up quickly. Until now this game is popular among the public as a simple game that triggers the brain to arrange the colors on each side correctly. This type of Rubik has nine surfaces.
This Rubik's Cube also has six different colors, namely white, blue, yellow, green, orange, and red.
This game is suitable to try because the object is not too big and easy to carry anywhere. In addition, the price is very affordable and does not drain the pocket. Then, how to play Rubik's 3x3?
Before getting into the technique How to Solve a Rubik's Cube 3x3, you need to understand the basic names of the 3x3 rubik. The Rubik's 3x3 consists of 27 small parts that are interconnected on a shaft. And consists of 6 sides, each section of the rubik has its own name, namely: Center: the center of the rubik whose position is patent, aka cannot be moved. Edge: the center on the side of the Rubik's Cube. Corner: the edges of the rubik. Layer: Divided into 3 sides, starting from the bottom is Layer 1 then Layer 2, and finally Layer 3. After learning the basic name of the Rubik's Cube, this is the first time you learn the notation of the Rubik's Movement.
No need to memorize all the notations, you can make your own terms that you think are easier. R (Right): Rotate the right side of the Rubik's Cube clockwise. R' (R accent): rotate the left side of the rubik counterclockwise. L (Left): Rotate the left side of the Rubik's Cube clockwise. L' (L accent): rotate the left side of the rubik counterclockwise. U (Up): Rotate the top side of the Rubik's Cube clockwise U' (U accent): rotate the top of the Rubik's cube counterclockwise. D (Down): Rotate the bottom side of the Rubik's Cube clockwise. D' (D accent): rotate the bottom side of the Rubik's cube counterclockwise. F (Front): Rotate the front side of the Rubik's Cube clockwise. F' (F accent): rotate the front side of the Rubik's cube counterclockwise. f (small F): rotate the front 2 layers of the rubik clockwise. f' (small F accent): rotate the front 2 layers of the rubik counterclockwise. B (Back): Rotate the back side of the Rubik's Cube clockwise. B' (B accent): rotate the back of the Rubik's cube counterclockwise.
After learning the basic movements and notation, you can now practice one of the 3x3 Rubik's formulas. Here's one of the Rubik's formulas that can be put into practice: 1. Make a White Cross Quoted from speedcube, actually there is no special 3×3 Rubik's formula in making a white (+) cross. But, you can look for the side with the yellow part in the middle and placed on the top eleven. Next find the white edge and collect it to bring it closer to the yellow box from various sides. 2. Finishing Layer 1 White You can create this first layer by flattening the white color. Find the white corner piece to move down. Previously, first match the color of the middle part with the white top corner piece. For the algorithm formula, if from the right side is U R U' R' and the left side is U' L' U L. 3. Creating Layer 2 If the first layer is complete, then look for the edge to be moved. So that the green edge piece can be the same as the center color or next to the red edge piece, first you have to match the edge pieces. The algorithm formula is U' L' U L U F U' F' if to the left, while to the right M U R U' R' U' F' U R'. 4. Make the Yellow Cross The yellow cross algorithm is F R U R' U' F'. Then, you will position the 2 empty points at the bottom center and right of the center of the yellow side. Use the formula F R U R'U'F' X2 to make it a yellow cross. In the empty edge position 2 there are two conditions.
First, front and right. Do it twice with the F R U R' U' F' algorithm. Second, the opposite. Can be executed only once using the formula F R U R' U' F'. 5. Finishing the Yellow Color Layer To finish the yellow top layer, you can use the fish formula or R U R' U R U2 R' and have 5 patterns with 3 conditions. First, the plus condition is in pattern 1, where there are two points behind and in front. Moms can execute it with a yellow dot and then place it on the left side using the formula R U R' U R U2 R'. Then with pattern 2, that is, there are only 2 dots in front. Use the formula R U R' U R U2 R' for execution with the yellow dot so that it can be on the left side. Second, the condition of the tank, for the first point in front with the formula R U R' U R U2 R or 3' pattern. Then for pattern 4, it can be executed from the right side of the tank with the formula R U R' U R U2 R'. Third, the condition of the ribbon is that there are two yellow dots on the left and right, and take the position of the point from the left and then execute it with the fish formula.
6. Orient the Corners and Edges The way to complete the last cubic is to equalize the position of the corners and edges. If there are no common points, you can execute any part with the formula R U2 R' U' R U2 L' U R' U. Then you will get two angles that are already the same on the left and can be removed first with edge layer 2 so that same. Then, repeat the algorithm R U2 R' U' R U2 L' U R' U' L so that the four corners will be oriented in place. If the corner has been oriented, then you can swap edges by choosing one of the sides that are already in place with the formula R U2 R' U' R U2 L' U R' U'. Then, you will get one side that is full. Select the completed edge on the back side to be notated with the formula R U' R U R U R U' R' U' R2.
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